Category Archives: Studies at Campus Gotland

Big Game Project: Week 7

This is the last post and it covers my work during the last week (May 16 – May 20) of the Big Game Project. You probably remember the ranged attack of Enemy type 2, a slow-moving laser from the previous post. This … Continue reading

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Big Game Project: Week 6

We, Do It Youself Games, have been working on our game, Kei, for six weeks now. We are approaching the point where no more content should be added to the game (“feature complete”) and where the developmental work should be … Continue reading

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Big Game Project: Week 5

The fifth week (May 2 – May 6) development of our game “Kei” is halfway through. This week I worked on the second enemy type, dubbed Beta. According to the Project Plan, this enemy type should have both a ranged and … Continue reading

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Big Game Project: Week 4

The fourth week (Apr 25 – Apr 29) development of our game “Kei” continues. This week I was working on an experimental feature in the game, the auto-locking system. All considerations here are about melee attack (the player will also have ranged … Continue reading

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